ROBLOX: Gaming Tools Engineer – ROBLOX – Leading Online Game Developer
Location: San Mateo, CA
Internet, with over 4 million unique monthly users spending 20+ minutes per
session! We are a massively multi-player online game that uses physics to
simulate the real world. Everything in ROBLOX is user created, which makes us
unique among leading online and social gaming sites. At ROBLOX we find the
brightest, most talented people in the industry and create positions around
them. We are backed by two of the best VC’s you could find, Altos Ventures and
First Round Capital. Our business model is proven and we are generating growing
cash flow from subscriptions, virtual currency, ROBLOX cards (Gamestop, etc.),
growth by building tools that improve the quality and efficiency of our game
development pipeline. You will build automation tools to support continuous
integration to our many test sites. You will be involved in all stages of
development, from building test servers, to deploying code, to testing and
validating releases. You will work with multiple operating systems, and with
both traditional and emerging technologies. And, you will be surrounded by
smart, fun, and collaborative people.
dynamic and fast-paced environment.
+ data) to multiple test and recovery sites
provisioning times and errors
for automation and configuration
applications, such as Nagios, SiteScope, or splunk
configuration – you hate “special cases”
– people who are fun, smart, and generous.
be rewarded with fast release cycles and adoring praise from our users.
distributed physics environment running in a custom game cloud, integrated with
a highly scalable web site.
travel to and from San Francisco and Silicon Valley via car or Caltrain.
To apply: Send a resume to email@example.com
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